When setting up
industrial operations there are a few things that you must consider. Where am I
running these operations, and what do I have to work with? These two questions
will determine what your next steps will be.
High Security Space
In High sec there isn’t
much to worry about, and the biggest question will be what you have to work
with. In my opinion the minimum mining fleet will consist of a command ship and
two to three mining barges. This will allow for boosts the fleet, and a large
ore bay from the command ship, however this is not optimal since the orca would
have to make trips back to the station to unload and the fleet would lose it’s
boosts during this time. Adding a hauler to this fleet would mean that the boosts
stay on the field and the hauler could make the trips to unload making the
fleet more efficient. Anything you add to this fleet would just make it more of
a beast, as with the current set up you could chew through a belt in less than
an hour.
Low Security Space
In Low sec things
start to change, and not for the better. Industrial operations in low sec can
be very dangerous, and become a bit more expensive to run. In low security you
will have a large number of pirate corporations just itching to add to their
kill mails with the loss of your fat and non combat ships. Any corporation in
low sec that are thinking of mining out there needs to supplement you mining
fleet with a security force of combat pilots to protect it. I would also
suggest that any mining operations stay as streamlined and compact as possible
limiting the amount of targets you present to someone. Using ventures in this
situation is a great idea as they are fast and already come with built in warp
stabs for a quick get away. In low sec I would also make sure that when entering
a belt make sure all your ships are aligned to either a station or a safe to ensure
the fasted warp out possible. Operations need to run as quickly and effectively
as possible, get what you need and get out.
0.0
Believe it or not, depending
on the situation and safety of the system you are working in out in 0.0, it’s almost
as safe as high sec. A mixture of both High, and low sec strategies apply here.
Using the fleet composition described for high sec will work with a few exceptions.
Using a Rorqual boosting off grid safe in a POS will give you great bonuses, especially
if you have it in industrial mode, and your skills are high enough. Add the orca
for hauling and either a bunch of ventures, or for their massive hp’s and ore holds,
mackinaws. Make sure that you are following the same procedures as in low sec,
by aligning to a station, pos, or a safe for quick warp outs if trouble shows
up. Make sure you watch local, you will see them when they jump into system,
don’t wait warp as soon as you do.
Conclusion
Mining can be a lucrative
isk generator. Ore
and minerals sell well on the market and can infuse your corporation with much
needed isk. If you have the players with the right skills in your corporation
production can also be done, but make sure at least one active player has
perfect refining to get the most out of the ore you mine.
The opinions and
ideas I have laid out are for a small to medium sized Corporation. If your
corporation is large enough I would suggest that you keep your mining fleets to
a manageable size and split them up between belts. This not only helps to not
draw attention to yourself since large fleets are a target only because of the
pack mentality of your enemy since they will attempt to scatter you and pick
off the person that didn't warp fast enough or was sleeping / AFK.
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